![Cone manor matters](https://cdn3.cdnme.se/5447227/9-3/screenshot_6_64e62947e087c31b3e7101ab.jpg)
Thus damned if you do, damned if you don't And as Armored Warfare shows, there always will be players of "damage whoring" variety playing most "meta" ships, either to ensure win or just in spite of other players.Īnd given there's no shortage of highly questionable players in AW happy and willing to throw games, these high damage output vehicles are actually needed to carry games with. All good fun and might exercise the brian a bit more than now.Įven with randomized enemies games will be predictable in the long run. I'm with the OP here, the existing Ops could do with more variety and some unexpected challenges to knock back HMS Farmer Barleymow and his shipmates - an unexpected DD flotilla instead of a cruiser, transport ships getting escorted by a Graf Spee rather than a DD, a Georgia or Prince Heinrich in Narai rather than the Missouri. You get better games with bad teams because they don't have mememe tactics down pat, they don't bring the bestest ships and camp spawns knowing exactly what will happen and then want a round of applause for hoovering up all the XP in their Weimar or Nurnberg.
![Cone manor matters](https://cdn3.cdnme.se/5447227/9-3/screenshot_6_64e62947e087c31b3e7101ab.jpg)